248 pages
Published 2013
Publisher Palgrave Macmillan

 

Interesting and beneficial for multiple audiences: business, academic, student and general audiences

 

You can find your own copy for example from:

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Palgrave Macmillan

Now available also as a softcover with £14.99 Palgrave Macmillan

 

Customer reviews:

Review by Terri L. Griffith
Review by Fahri Yetim

 

Interviewees:

Vint Cerf
Henry Chesbrough
Douglas Engelbart
Judy Estrin
Caterina Fake
BJ Fogg
Hector Garcia-Molina
Mark Granovetter
Reid Hoffman
John Lilly
Mårten Mickos
Ted Nelson
Tim O’Reilly
Paul Saffo
Neal Sample
AnnaLee Saxenian
Ben Shneiderman
Jimmy Wales
Bebo White
Terry Winograd

Finished projects

Eliksiiri / SalWE

2010–2014

The products, services and methods that will be developed in the SALWE research program aim at maintaining and improving the functional capabilities of an individual, and the ultimate goal being prevention and treatment of diseases with major public health and economic impact. (SALWE)

Persuasive digital interventions (ELIKSIIRI)

Funding: Strategic Centers of Science, Technology and Innovation (SHOK)

 

SalWe

 

SHOK

SEWEB

Sensors and social web

2013-2014

The target of this project is to create a basis for future health and well-being services by monitoring human ill-being and supporting behaviour change at an early age. By utilizing the latest technology, we can monitor users in their everyday life by collecting sensor data for social web applications in real-time. The social web applications can also give feedback instantly (or even proactively), at the very specific moment when a user has made a good or bad decision affecting her/his health and well-being. It is the best time to support behaviour change. Social interactions, like comments from the user’s peers, can further gain persuasion and improve user experience.

the Finnish Funding Agency for Technology and Innovation

 

Someletti

Social media in the Physical Space of Airports and Shopping Malls

The Finnish Funding Agency for Technology and Innovation & companies, 2010-2013

The research project examines integrating social media systems as a seamless part of physical spaces and developing physical spaces and its services with the help of feedback gathered via social media.

In the Web2.0 era the so-called crowdsourcing principles have gained great popularity in participatory design. It is important to understand when and under what circumstances this approach can effectively be used. In the research project methods and indicators are developed that support participatory design, then users can genuinely participate to the development of new products and/or services.

The third research theme in the SOMELETTI project is the user persuasion. Especially in the focus is to motivate customers to provide feedback of the physical facilities and services through the new social and virtual channel, and to participate development of spaces and virtual channel itself by using persuasive technology.

The Finnish Funding Agency for Technology and Innovation

Finavia Oyj

 

Business Oulu

 

Pohjois-Pohjanmaan liitto

 

WebSquared

Contextual and Persuasive Social Web

Academy of Finland, 2010-2011

Prof. Harri Oinas-Kukkonen

Among the most central questions with new kinds of Web Squared applications are social and behavioral user issues. The goal of this research is to recognize the next wave of the web and to develop design principles for this new wave of Web Squared applications. The proposed research will both investigate existing heart rate monitors and their related systems and services, and develop new concepts for future heart-rate related sports applications, technologies and solutions. Special area of interest is end-user persuasion. The produced research results will help researchers in computer science, information systems, marketing, management, social psychology, sociology, physiology, medicine, and other fields to gain deeper insight on Web Squared and they will help practitioners build better solutions. The applicability of the research results is wide, and the research project has potential for making a true breakthrough in the global scale.

RichWeb

Rich User Experience and Social Networking in Web2.0

National Technology Agency & companies, 2007-2010

The goal of the RichWeb project is to study and develop design principles and software functionality for the next generation of Web-based and mobile applications.

The Next Generation of the Web: Persuasive and Social Network Aware Software Systems

Academy of Finland, 2008-2009

Prof. Harri Oinas-Kukkonen
The next generation of Web-based information systems emphasize online collaboration and sharing of knowledge between users. The gap between browser-based and desktop applications may be narrowed down through the so called Web2.0 technologies. This holds great promises for the future of the Web, but it also comprises challenges. For instance, the collaborative nature allows malignant users to hamper the work of others. The project will investigate the key functionalities and the opportunities and risks they pose. In overall, the goal of this project is to develop sound andsafe design principles for the next generation of Web-based and mobile applications. Special areas of interest among key functionalities are social network analysis and end-user persuasion.

LTH: Lääkitystiedon hallinta (Managing Medication Knowledge)

National Technology Agency & companies, 2006-2008

B-Webs: Strategic Business Networks in Electronic Markets

Finnish Academy & National Technology Agency, 2001-2004

mH: Mobile Hypermedia and Knowledge-Driven

Companies, National Technology Agency & Finnish Academy, 2002-2003

OWLA: Open Wireless Adaptive Hypermedia Information Systems

National Technology Agency & companies, 2000-2002

VRFlow2: Economics Effects of Hypertext Enhanced Web Flow

National Technology Agency & companies, 2000-2002.

VRFlow: Economics Effects of Virtual Reality and Hypertext Enhanced Web Flow

National Technology Agency & companies, 1998-2000.